Build an auto battler style card game using the Unity game engine and the Flow blockchain
Description
Create an Auto Battler Card Game using Unity and C#. Then learn how to use the Flow Blockchain to enhance your game.
What you’ll learn:
- How to use the Unity Editor
- C# Scripting
- Advanced Unity UI
- Drag and Drop mechanics
- Scriptable Objects
What’s included:
- Unique character and environment art usable in your own projects
- Full source code to the finished game
- Certificate of completion
This course will take you from zero to hero in just a few hours.
Want to add blockchain functionality to your game but didn’t know where to start? This course has you covered!
Testimonials from other courses:
Exactly what I was looking for. Hooks, canvas, and roguelikes. Lots of good design patterns as well, at least so far. I will be going through this course but trying to implement the features using typescript. Please continue with another intermediate course. Thanks much.
Alex Barber
Very cool what you can do in under 3.5hrs! Morgan breaks down core concepts and gives you an overview of all the tooling needed to be successful with your game idea. Nice pacing and fairly comprehensive! Would love to see a more in dept discussion about grouping and managing assets and resources in both Tiled and Phaser. Great Tutorial!
Tech Ninja | Web & IT
Who this course is for:
- Unity game developers that want to know how to build an autobattler and optionally add some blockchain functionality.
What you’ll learn
- Create a 2D Game with Unity
- Drag and Drop mechanics
- Advanced Unity UI
- Blockchain integration using the Flow blockchain
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